What are your biggest issues with 3D animation?
My name is Jerry and I work in Product Development for Ikinema.
We are really interested in engaging with the developer community and want to understand the key challenges you face in 3D Animation.
Maybe it’s rigging? Poor quality MoCap? Issues animating non-humanoid characters?
Whatever it is - I want to hear it. Hopefully myself or one of the team here can help.
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